1971 Bestia

The 1971 Bestia is the fourth vehicle the player can unlock in Midnight Club II ' s career. It is the first car the player unlocks while racing Angel, the second being the Interna.

Resemblance
The 1971 Bestia seems to take a lot of its inspiration from one muscle car in particular, the Pontiac GTO. The front headlights, windows, and overall lines of the car all bear a striking resemblance to the 1967 Pontiac GTO. The rear of the car, however, comes very close to matching the 1971 Plymouth Duster. The rear design almost matches the Plymouth Duster exactly, with the exception of the taillights not being split into two on the Bestia.

Description
"'Classic muscle car. More than adequate power. Compromised handling. Unlocked by beating Diego in L.A.' - In-game description"

Flat Road
The 1971 Bestia, on a completely flat road, is capable of hitting 158 mph (254 km/h) minimum to ??? mph maximum without nitrous.

With steering input of any kind (going through a long, gentle corner or by fishtailing), the 1971 Bestia is capable of hitting 161 to 164 mph (259-263 km/h) without nitrous.

With nitrous, the 1971 Bestia is able to hit around 183 mph (294 km/h) with a maximum of 186 mph (299 km/h).

Downhill
The 1971 Bestia, on a downward slope, is able to hit around 155 mph (249 km/h) with a maximum of 159 mph (255 km/h) without nitrous.

With steering input of any kind going down a slope, the 1971 Bestia is able to hit speeds around 165 mph (265 km/h) with a maximum of 168 mph (270 km/h) without nitrous.

With nitrous, the 1971 Bestia is able to hit around 184 mph (296 km/h) with a maximum of 187 mph (300 km/h).

Uphill
The 1971 Bestia, on an uphill slope, loses speed until it reaches 100 mph (160 km/h), at which point it stays around 95-100 mph (152-160 km/h) with 103 mph (165 km/h) being the maximum.

With steering input of any kind going up a hill, the 1971 Bestia is capable of holding a decent speed of 109 mph (175 km/h) with a maximum of 112 mph (180 km/h).

With nitrous, the 1971 Bestia is capable of hitting around 170 mph (273 km/h) with 180-181 mph (289-291 km/h) as the maximum speed uphill.

0-60
According to one of Angel's cutscenes, the 1971 Bestia has an exact time of 3.033 seconds for its 0-60. This makes it the fourth slowest car for 0-60 time out of all the L.A. vehicles. For comparison, the Emu has the slowest 0-60 time of 4.199, with the Citi Turbo following close behind at 3.833.

0-120
The 1971 Bestia's 0-120 time, however, fares even worse, clocking in at 12.966 seconds. With this time, it ranks as the third slowest car for 0-120 out of all the L.A. vehicles. For comparison, the Interna has the slowest 0-120 time of 16.733, followed by the Emu in 2nd with a time of 13.766.

Handling
Handling can be described as being generally average. Turning ability at low speeds is good, if not a bit slow. As the player goes faster, the Bestia gets more unstable. At high speeds, it is possible to get the Bestia to break out into a full-on slide just by turning sharply. Compared to other cars found in Los Angeles, the 1971 Bestia is definitely not the first car the player should choose when trying to tackle a technical track, like Gina's Showdown.

Available colors

 * Purple
 * Green
 * Black
 * Light blue

Acquisition
The 1971 Bestia is unlocked by defeating Diego in Drag. Once that is done, he will give the player his car to use freely afterwards.

Variants
Interestingly enough, there are two variants of the 1971 Bestia that appear in the intro, but not in the actual game. They may have been early designs/colors that were considered before the car was fully finished.
 * A purple 1971 Bestia with orange flames on both sides is seen in the intro three times. It can be seen coming out of a shadow, doing a donut in the middle of a street, and starting a race with a red Saikou XS. The flames are harder to see in the drag race with the Saikou XS. It should be noted that this 1971 Bestia has a soft-top with a much smaller flame decal on the sides of the soft-top.
 * A green 1971 Bestia without a blower/bug catcher can be seen for half a second in the second-to-last scene of the intro. It can be seen pulling out of a nearby side-street, breaking into a drift and then attempting to correct it by countersteering. It should be noted that this 1971 Bestia has a hard-top, much like its final version seen in-game.

Trivia

 * An interesting "quirk" of the 1971 Bestia is that it is able to reach a higher top speed and gain more acceleration in its fourth gear by simply applying any form of steering input. The sharper the steering angle, the more of an effect this has. This effect is most noticeable on highways, where it's not uncommon to gain an extra 5-10 mph (8-16 km/h) by just steering through a long, gentle corner.
 * If the player revs the 1971 Bestia to 6,000 rpm then let go off the throttle, a distinct "popping/crackling" sound can be heard. This is a common trait of a misfiring/anti-lag system, a system used on turbocharged cars to help reduce turbo lag. This "popping/crackling" sound can also be heard on the Alarde, the Bryanston V, the Cocotte, the Knight, and the Saikou.
 * It is the only car that performs a wheelie after performing a burnout. The Victory does not count, since its body will go up slightly after performing a burnout.
 * The second part of the vehicle's name is Spanish for the word, "beast".
 * This is one of the four cars/bikes that is won before the main one driven by the current rival the player is facing, the others are the Cohete, the Lusso XT, and the Schneller V8.