Enigma

"'Explore the city to understand all its twists and turns. When arrows point in strange directions, look to the map for guidance.' - In-game description"Enigma is the fourtieth career race in Midnight Club II.

Description
The race starts near a transmitter tower and ends near the highway. This race is known for being the most difficult Tokyo race alongside Nikko's Drifter's Playground since there is no linear path and the opponents seemingly choosing the fastest paths to reach the finish line, so a faster car and driving as fast as the player can while not crashing with anything is strongly recommended.

At the start of the race, the player will be headed towards the transmitter tower. There is a ring of checkpoints around it the player needs to hit. The player will turn to the left when they get to the tower's block and hit the checkpoints counter-clockwise, and they will drive on the grass around the bases of the tower to save time.

Once the player hits the last checkpoint, they will be facing the road they came from, making one more turn to the left and then head straight down to that road. They will turn left at the first street that will let them go left, heading down this road and using one blast of nitrous to the second loop of checkpoints. They will notice one is on top of the train platform up above. It is recommended to leave this checkpoint alone until near the end of the race.

The player will now then hit the first checkpoint in the loop while going straight. They should be driving next to a block that has a perimeter fence. It is also recommended to leave this checkpoint overhead on the train platform alone as well and make a turn right at the end of the fence, then make another right turn at the next intersection, and then drive through the gate in the fence on the right, and they will hit the next checkpoint in the grass. The player will make another right turn, and go through the gate straight ahead, making another right turn after the player goes through this gate. The player will head up the train station steps on the right to hit the last checkpoint in this loop, and go down the road straight ahead to reach the next series of checkpoints.

In this series of checkpoints the player will drive over the first checkpoint, which is located in an underground tunnel. They will have to turn right at the second checkpoint, and then turn right again at the third checkpoint. The player will now arrive in the residential district of Tokyo. If the player keeps turning lelft they should come to the tunnel where the last checkpoint in this loop is.

After the player leaves this tunnel, they will make a turn onto the first street on the right. They will have to use their last nitro blast, driving all the way to the end of this road, and then turn left. They will turn left again when the player passes the highway offramp on their left. They will go up it, and down the highway for the next two checkpoints. When the player hits the second checkpoint, they will have to perform a 180° maneuver and head down the highway onramp on the right. They will now hit the last checkpoint at the bottom, and then turn left for the finish.

Quotes

 * "Okay, honey, wait for the green light." - Haley (upon start)
 * "Don't start until the light turns green." - Haley (upon start)
 * "After the green light, show me what you got." - Haley (upon start)
 * "On green, show me what you're made of." - Haley (upon start)
 * "Okay, dude, go on the green light only." - Haley (upon start)

Tips

 * The Modo Prego or the Knight are suggested for this race.