Midnight Club: Street Racing is a racing arcade game developed by Rebellion Developments and published by Destination Software. Midnight Club: Street Racing brings the player a top-down view street racing action of high speed driving and adventure to the Game Boy Advance. The concept behind this game derives from the illegal races of real-world Midnight Clubs. The core gameplay consists of races of high-speed maneuvering through completely open city streets. Live life in the insane lane, escape the law and accumulate an arsenal of vehicles.
Objective[]
A mysterious group of urban street racers known as the Midnight Club race for pride, power, and glory in sleekly customized, enhanced sports cars. As a regular New York City cab driver, the player learns about this secret club and decides to join.
The player begins with a relatively unmodified and slow vehicle, a taxi. Through a series of races, each with different goals, they defeat other racers and win faster and more expensive vehicles.
Vehicles[]
Vehicle | Model 1 | Model 2 | Model 3 |
---|---|---|---|
Taxi Cabs | Taxi | Super Taxi | Marauder |
Crusero | Bueno | Excellente | Magnifico |
Jones | J400 | J420 | J450 |
Piranha | PDQ | PDQ R | PDQ ARi |
PT | Phoenix (Standard) | Phoenix DDX | Phoenix ICX |
Modicum | XSV | XSV.5 | XSV.25 |
Ascent | 235 | 237si | 470ds |
Amata | Fiorenza | Fiorenza II | Crescendo |
Zender | Alpha | Beta | Type-S |
Kuruma | Faasuto GR | Faasuto GS | Faasuto GT |
Manhattan Bonus | Bus | Ice Cream Truck | Meter Maid |
London Bonus | Double Decker Bus | Black Cab | Crown Mall |
Manhattan PD | Patrol Car 1 | Patrol Car 2 | Patrol SUV |
London PD | Police Car | Police Van | Police Wagon |
- Unlock Manhattan PD Vehicles by completing New York Head to Head 10: I Smell Bacon... in Arcade Mode.
Cities[]
Players race through the cities of New York and London. By modern standards, they are significantly less detailed than their real life counterparts, but were highly detailed and large for the game at the time. Both cities are designed for the racing scenario.
Each city contains landmarks from their respective real life counterparts. New York includes such landmarks as Times Square, the Empire State Building, the now-destroyed World Trade Center, and Central Park. Some of London's visible landmarks include Trafalgar Square, Big Ben, and Tower Bridge.
Trivia[]
- Unlike the PlayStation 2 version of the game where the game saves automatically, the Game Boy Advance version does not allow players to save their progress. Instead, each time the player wins a race in Career Mode, the game will give the player a 4-digit passcode. This will allow players to continue the game if they choose to quit the Career Mode and play later. However, if the player does not remember the passcode, they will have to start all over from the start of the game. Players can write down the passcode.
- Due to the limitation on the Game Boy Advance version, almost all the buildings in the game look exactly the same. However, some landmarks can be recognizable such as the Madison Square Garden.
Passwords[]
The following passwords [1] can be entered into the game whenever entering career mode:
Cheat | Description | Unlock Requirements |
---|---|---|
NYRA | Unlocks Emilio, Keiko and Larry to race | Beat Emilio in the first race after chasing him with the Taxi |
NIML | Unlocks all Crusero models. | Beat Emilio Sanchez in all 3 head-to-head races. |
GTBP | Unlocks all Jones models. | Beat Larry Muller in all 3 head-to-head races. |
LGKG | Unlocks all Piranha models. | Beat Keiko Hatano in all 3 head-to-head races. |
LAPC | Unlocks all New York models (Crusero, Jones and Piranha). | Beat Kareem Windross in the champion race and unlock London. |
TMNS | Unlocks all PT and New York models. | Beat Kareem Windross in all 3 head-to-head races. |
CLSB | Unlocks all Modicum and New York models. | Beat Lukas Howell-Jones in all 3 head-to-head races. |
PLCB | Unlocks all Ascent (known as 'Accent' in-game) and New York models. | Beat Emily Morton in all 3 head-to-head races. |
MPBA | Unlocks all New York and London models (PT, Modicum and Ascent). | Beat all 3 London hookmen. |
AEHC | ||
AGEM | Unlocks all cars in the game. | Beat ????? (Anika) in the final champion race. |
Credits[]
- CEO - Chris Kingsley
- CTO - Jason Kingsley
- Senior Producer - Paul Tresise
- Lead Programmer - Gavin Wade
- Programmer - Tom Pinnock
- Art & Graphics - Barry Northern
- Sound Engineer - Chris Brighton
- Musician - Mark Cooksey
Gallery[]
Soundtrack[]
Main Article: Soundtrack for Midnight Club: Street Racing
The Gameboy Advance soundtrack of Midnight Club: Street Racing consists of only eight tracks. Two tracks are shortened versions of main-game tracks and the other six tracks are all composed by Mark Cooksley:
- Aril Brikha - Groove La Chord (MIDI)
- Derrick May - The Beginning (MIDI)
- Mark Cooksey - Waypoint (New York)
- Mark Cooksey - New York
- Mark Cooksey - Head to Head New York
- Mark Cooksey - Waypoint (London)
- Mark Cooksey - London
- Mark Cooksey - Head to Head London
References[]
- ↑ Midnight Club: Street Racing Cheats - GBA https://www.absolutcheats.com/gba/midnight-club-street-racing-cheats
Related Content[]
Games in the Midnight Club series | ||
Main Games | Midnight Club: Street Racing · Midnight Club II · Midnight Club 3: DUB Edition · Midnight Club: Los Angeles | |
Special Editions | Midnight Club: Street Racing (GBA) · Midnight Club: L.A. Remix · Midnight Club: Los Angeles Complete Edition |