"Stay on the edge of the moat to avoid slippery situations. Stay centered in alleys to avoid obstacles." - In-game description
The Real Deal is the thirty-seventh race in Midnight Club II.
Description[]
The race starts in a park near an oriental palace and ends near the industrial district.
At the start of the race, the player will be driving along the canals in the city park. Some of the checkpoints are in the canal walls, and also on the streets, so the player must be careful when going over the lip of the canal walls or else the player will crash. Also, the player must try to hit the checkpoints in the lighted column, as they tend to be slightly sensitive, unlike other checkpoint races where the player could just race through the glow at the bottom of them to hit them.
The next part of the race will involve the player driving across the city's bridges along one of its canals. The player must be careful of heavy traffic and police presence.
When the player hits a checkpoint below the highway bridge, the player should see an alley on the left. They must turn into this alley and follow its route until the player goes to a street where the next checkpoint is. The next checkpoint after the previous one is on the elevated train tracks, so the player must go towards the pink line on the map.
The player will drive off the tracks to the left to head to the next checkpoint, and then the player will have to use nitrous as the player continues going straight. The player should be heading right for a ramp that will lead the player across one of the canals. Since it is a very big jump, the player must drive as fast as they can without falling into the water.
When the player sees the finish line on the map, the player will have to take the bridge over to its island, but there is a more time-saving, faster way to get there. When the player hits the last checkpoint before the finish, go east along the street it was on. The player will go into a cargo yard, however they must continue straight. The player will see a series of buildings on the left. Turn left past these buildings. Ahead is a big warehouse. The player will go through the door and then out of the next door at the other end. They will have to use nitrous to drive up the next jump to the finish line.
Opponents[]
- Blaine (RSMC 15)
- Coleman (RSMC 15)
- Kammie (RSMC 15)
- Noriko (RSMC 15)
- Paulo (RSMC 15)
- Shing (RSMC 15)
Quotes[]
- "So, you beat my little time trial and you beat Ichiro. Let's see if you can beat me, punk." - Shing (upon start, two variations)